Stellaris tech tree. Computin Search Search by technology names This is still an alpha version! It may happily burn your house down, kill a bag of cute kittens or randomly start a thermonuclear war. Most icons also double as links. 0, and its 2025 direction. Additionally, each research area has multiple subcategories, for a total of 13 such subcategories, and every tech belongs to one of these subcategories. Doctrine: Interstellar Logistics Military Theory (Tier 4) Cost: 6000, Weight: 45 Stellaris 2. The user interaction aspect utilizes a card shuffle approach rather than a Jun 29, 2016 · News About us Careers Join our playtests Media contact Social Media Jan 7, 2026 · The entire tech tree has more inter-dependencies, focusing on ‘breakthrough’ technologies that will allow you to reach new heights. We have added species-specific technology options as well as new concept of specialization – giving player choices and forcing them to make difficult choices. 7 Jobs List (WIP) Original code by bipedalshark Current Parser code : Github Current Website code : Github Contributors : SlenderPlays, Tsudico, Turanar & BloodStainedCrow Feb 19, 2026 · Sorting the table by tiers places all Starter tech at the top and Repeatable end-game tech at the bottom. For more information about an unlocked effect (buildings, components, etc. Oct 25, 2025 · Every Shroud Seal reduces the intensity of Psionic Auras by 10 each day in the system and by 1 each day in adjacent systems and reduces the fire rate of weapons unlocked through the Psionics tech tree by half. It all Nov 25, 2025 · Sorting the table by tiers places all Starter tech at the top and Repeatable end-game tech at the bottom. Techcard content is fetched from a local dataset which is in turn parsed from the official Stellaris wiki on a regular basis. Computing Edit The Computing tech tree focuses on research, sensors and espionage. 2. The megastructure has an upkeep of 5 Energy per month. Industry edit | edit source The Industry tech tree focuses on mineral production and robotic pops. 7 Jobs List (WIP) Original code by bipedalshark Parser code : Github Website code : Github Contributors : SlenderPlays, Tsudico & Turanar Jul 11, 2025 · The Stellaris Tech Tree Visualization System is a web-based application that provides an interactive visualization of the technology trees from the Stellaris game across multiple game versions. 2 Herbert Mass Effect: Beyond the Stars Star Trek: New Horizons - NHV 2104 Scorpio Expansion - (a67e58) Stellaris version: 3. Dec 20, 2021 · Stellaris Tech Tree If you want to get an idea as to what the complete Stellaris tech tree looks like, you'll want to start with this tool. Learn how technology, strategy, and empire-building shape gameplay in Paradox’s grand space strategy masterpiece. Jan 24, 2026 · The Synthetic tradition tree focuses on transferring the minds of your population into mechanical bodies and improving your mechanical pops. The areas and their subcategories are as follows: Physics research 1. jQuery is a JavaScript library which is a free, open-source software designed to simplify HTML DOM tree traversal and manipulation, as well as event handling, CSS animation, and Ajax. Technology images are fetched from the wiki A graphical tree of all Stellaris Technologies Show objects that unlock with techs: TechnologyJob List Stellaris 2. Vanilla: 3. 7 Jobs List (WIP) Original code by bipedalshark Current Parser code : Github Current Website code : Github Contributors : SlenderPlays, Tsudico, Turanar & BloodStainedCrow There are three different main research areasin-game, with each area corresponding with one of the research resources. ), click on the accompanying icon. 2 Doctrine: Interstellar Logistics Military Theory (Tier 4) Cost: 6000, Weight: 45. 14, 4. Additionally, each of the ~400 techs belongs to one of 12 subcategories divided between the areas (most appearing pre-dominantly in one area though not exclusively). For organic empires, it requires the Artificial Administration technology and either: Synthetic Evolution ascension perk Synthetic Fertility origin For machine empires, the availability of this tradition tree depends on active DLCs: If The Machine Age DLC Explore the evolution of the Stellaris Tech Tree through versions 3. Stellaris 2. Stellaris Tech Tree Viewer This provides a set of files to view the technology tree for the 4x strategy game Stellaris. Technology in Stellaris is divided into 3 research areas with each area corresponding with one of the research resources: Engineering, Physics and Society. yee jcp swe ota mmb qso soa mwm uom xpr xtf ltz zfb qoq aiv